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Robot & AI Contest Thailand 4.0 Talent Acceleration

Building the Next Generation of Robotics Innovators

The Robot and AI Contest is a learning and practice arena for intelligent robotics that can work safely and efficiently alongside humans—and a launchpad to grow young talent for Thailand’s Industry 4.0 vision.

Robot and AI Contest Visual

Where robotic arms, machine vision, and AI converge for modern manufacturing.

Venue

King Mongkut's University of Technology North Bangkok

Teams

Round 1: 35 teams | Final: 10 teams

Format

Hands-on learning and timed competition

In an era of rapid technological advancement, preparing young people to be ready for continuous change is a key mission of both the education sector and Thai society as a whole. The Robot and AI Contest is organized as a platform for learning, practice, and development of skills in intelligent robotics that can operate safely and efficiently alongside humans.

This competition is not only an academic activity, but also a mechanism for driving Thailand toward becoming a future hub of technology and innovation. It is organized through collaboration between educational institutions, industrial sectors, and relevant agencies, serving as a guideline for developing Thai youth to become a vital national workforce in the era of Industry 4.0.

The competition aims to promote skills in controlling and programming robotic arms, with emphasis on precise and safe operation in alignment with real-world industrial situations. In addition, competitors will develop teamwork, planning, analytical thinking, problem-solving, and the ability to apply knowledge in electrical engineering, electronics, and automatic control systems—competencies that are in high demand in today’s innovation-driven economy.

Young participants who gain experience from this competition will become high-quality personnel capable of extending their knowledge to real production environments, as well as creating new innovations that support the country’s innovation-based economy.

The Robot and AI Contest is therefore not just a competition platform, but also an important mechanism for preparing Thai youth to meet the rapidly changing demand for labor in the industrial sector, with support from both public and private organizations. It enables them to keep pace with the modern world while building a strong foundation for Thailand’s industrial development in line with the Thailand 4.0 policy through the integration of education, technology, and society.

Participants will not only gain knowledge, but also inspiration and new perspectives on how to use technology to develop their own future and contribute to the nation.

Round 1
35 Teams
  • Each team competes in 1 round
  • Teams will be grouped into sub-rounds of 5 teams each, for a total of 35 teams.
  • Each sub-round will have a time limit of 20 minutes.
Final Round
10 Teams
  • Top 10 teams from Round 1 advance
  • Teams will be grouped into sub-rounds of 5 teams each, for a total of 10 teams
  • Each sub-round will have a time limit of 20 minutes.
  • A total of 10 teams from Round 1 will qualify for the Final Round. In the Final Round, teams will compete in sub-rounds of 5 teams each (10 teams in total). Scores will be ranked to determine the winners.
  • The decision of the judges is final. Failure to accept the judges’ decision is considered a rule violation.
  • The competition will start only when the judges give the signal.
  • Competitors are not allowed to bring any communication devices into the competition area.
  • Any action that interferes with other teams is considered a rule violation.
  • Any improper or disrespectful behavior is considered a rule violation.
  • Advisors are not allowed to enter the competition field.
  • Competitors are not allowed to talk to or consult with their advisors during the competition.
  • Competitors are not allowed to bring any data transfer devices into the competition area.
  • When the competition time ends, team members must remove their hands from all competition equipment.
  • Competitors are not allowed to bring any note-taking devices or documents of any kind into the competition field.
  • No manuals or competition rules will be provided in the competition area. Competitors must study the usage and rules in advance.
  • If the judges consider that the robot’s operation poses a danger to participants or to the competition equipment, they may warn the competitors to correct the issue. If competitors fail to make corrections, the judges will not award any points.
  • Requesting advice from the judges will result in a deduction of 2 points per request.
  • If a system error occurs, competitors may inform the judges, who may extend the competition time according to the time needed for correction. However, if the judges inspect and find no such error, 2 points will be deducted per incident and no time compensation will be given.
Equipment Preview
  • ABB Gofa CRB15000 robots – 5 sets
  • HIK AI vision systems – 5 sets
  • Competition stations – 5 sets
  • Programming computers – 2 computers per station, 5 stations in total
Round 1 Visual 1
Round 1 Visual 2

The competition in Round 1 involves programming a HIK camera with AI functions to identify product types and place them in the correct category. There are 4 product types as follows: Candy, Wafer snacks, Jelly snacks, Crispy rice snacks.

5.1 Competition Station Layout
  • Robot station with a tray mounted on the robot
  • HIK vision station
  • Storage station divided into 4 product categories
5.2 Basic Task
  • Program the camera AI to classify all 4 product types, then place them into matching baskets
  • Products randomized: 16 pieces total (4 per type), placed one at a time on the tray
  • Judges provide the main robot and motion program; teams build communication from camera to robot
  • All items must be sorted correctly into the 4 baskets
5.3 Scoring Criteria
  • Correct placement: 5 points per piece
  • No placement: 0 points
  • Wrong category: -2 points per piece
  • Bonus: Top 10 fastest teams with all 16 pieces correct receive up to 10 bonus points (decreasing by rank)

In the Final Round, competitors must program both the robot and the HIK camera with AI functions to identify product types and place products in the correct categories. There are 5 product types: Candy, Wafer snacks, Jelly snacks, Crispy rice snacks, Chocolate bars.

6.1 Competition Station Layout
  • Robot station with a tray mounted on the robot
  • HIK vision station
  • Storage station divided into 5 product categories
6.2 Basic Task
  • Program both robot and camera AI to classify 5 product types
  • Products randomized: 20 pieces (4 per type), placed one at a time on the tray
  • Teams program all robot motions and communication from camera to robot; judges provide only a basic main framework
  • All items must be sorted correctly into the 5 baskets
6.3 Scoring Criteria
  • Correct placement: 5 points per piece
  • No placement: 0 points
  • Wrong category: -2 points per piece
  • Bonus: Teams that complete all 20 pieces correctly are ranked by time for up to 10 bonus points
7.1 Education Levels
  • Vocational certificate
  • Higher vocational certificate (diploma)
  • Bachelor’s degree
7.2 Team Composition
  • 3 students + 1 academic advisor per team
  • Competitors must be 17–25 years old